ARE THERE MORE RACES THAN HUMANS? CAN I BE AN ELF OR DWARF? If I find a way during development to allow this, then I will. Spawning into an existing world creates many dead ends and challenges I am uncertain how to address at this moment. Living and playing in the world creates a big mess of the world, but at least at the start it was "fair". Many people have requested this and unfortunately the answer right now is no. BUT CAN I SPAWN A NEW CHARACTER IN THE SAME WORLD? I UNDERSTAND THE GAME HAS PERMADEATH, SO ONCE I DIE, MY CHARACTER IS GONE. There are no gods or other planes that you can interact with. ARE THERE GODS AND POWERFUL BEINGS FROM OTHER PLANES? Remember, spending time on pursuit of fame is time you are not spending increasing your power, and vice versa. It is possible to be famous, but not very powerful, or very powerful and not very famous, or some mixture in between. Fame is how well known (or esteemed) you are by people in the world. Higher power, more effective spell result. Your power is how effective you are at casting a spell. The economic side of the game should be sufficiently enjoyable that you can spend hours just doing that. If you over indulge too often, you will become addicted and start requiring it in order to feel normal. However, there is an addiction quotient to every food and drink in the game. The better food you eat and drink the better you feel. I expect the final game to have at least 40 different spells, none of them junk. It's up to the game world what spells are generated in it (not all spells are in all worlds, some are lost through time) and up to you what ones you find, learn, and invest in. IS THERE A LIMIT TO HOW MANY SPELLS YOU CAN LEARN AND USE? You can have people accompany you (followers) but the focus of the game is on your individual life, not a party. WHAT IS THE MOST DIFFICULT THING YOU HAVE ENCOUNTERED IN MAKING ARCHMAGE RISES?Ĭonvincing my wife (a non-gamer) it is a worthwhile pursuit of my time and our money. Initially PC and Mac through Steam (it does also work on Steam Deck). Possibly! Definitely a strong maybe! What platforms will the game be on? Will there be User Generated Content support? Will there be Mod support?ĭo not expect Mod Support for Archmage Rises 1. Unity, Visual Studio C#, Spine, custom built tools for data, quest design. What tools are you using to build the game? This is smaller, more private, more intimate. We have a pre-alpha build available to play instantly on steam for those who pre-order. Yes! We are coming to Steam Early Access on April 17 2023. Plus when you pre-order more of the money goes to the developers as it bypasses the middle-man's cut. Pre-orders give exclusive content and packages not available after release. Pre-orders are now available from the pre-order page. No one has done 3D dungeon generation to the scale and detail we have achieved. This took about a year to get working well. In 2019 it was determined to make the dungeon exploration aspect fixed perspective 3D, as 2D wasn’t cutting it. Because it's the 21st century and no one wants to play on a green screen (well, almost no one), 2D art and orchestral music is there to help your imagination out, but your imagination is center stage. Text is the best way to engage your imagination and bring your world to life. Text is the most flexible medium from which to describe the world, the characters, and your impact on it. The game is a combination of text, 2D graphics, and 3D dungeons. The team has expanded from one to ten in order to finish. The game will be released when it is ready. The biggest reason is game dev is hard unpredictable work and we are doing procedural generation on a scale no one has done before. Each year predictions have been made on when it will be completed, and they have all been wrong. We have been working on Archmage Rises full-time since 2014. Raistlin from Dragonlance (Chronicles, and Legends trilogies)ĭwarf Fortress, Sid Meier's Pirates!, Skyrim, FTL, The Guild 2, and Tradewars 2002ĭragonlance AD&D, D&D 3.5, 4th, 5th, Pathfinder, numerous d20 suppliments What were the key inspirations for Archmage Rises?
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